kylezantos/design-motion-principles
A motion design skill with two modes — build interactive components with purposeful motion, or audit existing animations. Context-aware, per-designer guidance distilled from the published work of Emil Kowalski, Jakub Krehel, and Jhey Tompkins.
License & maintenance
MIT is a permissive license: free to use commercially with attribution.
Last code push 4 months ago.